Also, I figured I should talk about how the game also launched its Guild Wars as well.
In order to participate in Guild Wars in Deity Wars, first you have to register your guild for a time slot at which Guild Wars occur. A guild war runs for one hour, where four guilds compete with each other.
Next, each guild decides who will be partaking in the actual combat during the war as a Vanguard, or provide support for the Vanguard from the Rear Guard by cheering their Vanguards on. There is a limit of 10 members in each squad, so you will have to decide which 10 are competitive enough to take on the opposing guilds. However, that doesn't mean that members in the Rear Guard are losing out on the guild war. Both Vanguards and Rear Guards get the same rewards for how active each members are. Rewards include Battle Elixirs as you use many of them during guild wars, Kujata to level your cards with, and Slabs.
Slabs are used to restore a Legend Card that has been split apart into 16 pieces. Each slab provides a random piece of the Legend Card, so it is possible that you can get duplicate pieces from the slabs. In order to complete these Legend Cards, you will want to participate in Guild Wars often. It will take more than 16 slabs to complete it for sure.
Back to the Guild Wars, each guild starts with 100 rings, distributed amongst each Vanguard member. During the one hour, you can fight Vanguard members of the other three guilds to steal one of their rings, if you can successfully attack them. Battles still cost 50 BP, so have lots of Battle Elixirs ready. If you get cheered by your Rear Guard member, then you will be in a state of High-Spirits Mode, allowing you to take two rings when you win against an opponent. You can only hold up to 30 rings though, so once you have secured 30 rings for yourself, you can work on defending your guild members' rings by taking revenge against an opponent that took your guild member's ring(s) and recover them.
During all this, your Guild's Guardian will act when the Summon Gauge fills up, providing with help for your guild members. Supposedly there are several different types of Guardians, but I only know of Goddess of Revival, Heimdall so far. She will restore some of your BP when she acts, giving everyone in your guild 50 or more BP. Guardians can be leveled up to increase their effectiveness by participating in guild wars. In the case of Heimdall, she will restore more BP each time she acts when she levels up.
At the end, the results will be displayed 5 minutes after the end of the war. The guild with the most rings wins, but even fourth place will get you a slab. The higher your guild ranks in the war, the more slabs you'll earn for each member in the guild.
Ultimately, just participating in the guild war can get you a Slab, some Battle Elixirs, and some Kujata with nothing to lose, unless you care about your guild's guild war history. Otherwise, you could consider participating in as many to get some decent freebie items, and maybe level up your Guardian for future guild wars. If you're going to participate, might as well at least get 5 attacks or cheers in to earn additional rewards. You might be able to get off 5 attacks without the use of a Battle Elixir, but if you need to, consider using one. You'll get one back for doing 5 attacks, and a Kujata too, so it is worth the use.
Anyway, here's the gallery for some of the cards I have. If this gets popular, maybe I'll post every card I have.
|Exusiai, 3rd stage, RR++|
|Demon Hunter Rath, Final stage, R|
|Undine, Final stage, R|
|Savior Anastasia, 3rd stage (15th? evolution), SR|
If you'd like to see me complete Anastasia, and possibly post more cards the game has to offer in the future, you can help me out by starting the game, or at least finish the tutorial of the game and enter my referral code. The referral entry screen can't be accessed a second time, so be sure to have this code ready.
Here is an example of evolution in Deity Wars. Each evolution changes the graphics a bit, as well as the card description/dialogue below that I can't fit in one screen. In the case of Beast Girl Sham-Sham, aside from colors, you can see that hair length, clothing style, and the chains change from each evolution.
Edit: Due to several interests, I will be doing another gallery post again with much more pictures. However, I was wondering whether if you guys would prefer if I were to crop out the screen's interface and just show the cards by themselves, or if my direct screenshots of the game is good enough. If I crop them, I might resize them to something smaller, but that's up to what the comments say under this post.